mirror.AI Technology
Inc.
Eksiva 3×3 minus logoeksiva

Logic game · iOS and Android

Beyond
numbers.

Three shapes and three patterns form nine distinct objects. In a cell, hide only the shape or only the pattern; as long as the visible clues still point to what you hid, the logic holds.

34Discovery levels
9Shapes × patterns
10Languages

The first 5 Discovery levels are free; the other 29 unlock permanently with a one-time pack. The iOS version is in App Store review.

Eksiva Discovery I · Layers: a game board of shapes and patterns
3 shapes × 3 patterns. 9 different combinations.

Discovery I · Layers

Every removal,
a new discovery.

Each row, column and outlined nine-cell region contains every shape–pattern combination exactly once.

A move is valid when all objects compatible with the remaining visible clues share the same value for the hidden feature. A single complete object is not required.

Eksiva Discovery I, level 34: regions in amethyst tones
Four chapters, 34 levels. Each chapter ends on a Fibonacci step: 5 · 13 · 21 · 34.
1–5

First Traces

Meet the logic of shapes and patterns.

6–13

Crossing Paths

Choose your removal order among crossing clues.

14–21

Hidden Links

Read how partly visible objects constrain one another.

22–34

Deep Layers

Keep the proof intact as fewer clues guide you to the core.

Classic mode

A number goes.
Its reason remains.

Treat a cell as empty. If the numbers in its row, column and region rule out all eight other digits, you can remove its number. Exactly one candidate must remain to recover it.

If you need to fill other empty cells first, this move is not valid yet. The number you remove first changes your next choice.

Beside this is a small web demo with classic 3×3 regions. The mobile game’s Mosaic levels, daily board and save system are not included.

CLASSIC DEMO · SINGLE CANDIDATE81 clues remain

Tap a number. It is removed only if exactly one candidate remains in that cell.

5 levels. 5 different perspectives.

The same board.
New connections.

In Mosaic, the classic boxes give way to
irregular regions of nine cells.

5

Night Mosaic

Shifting corners

8

Tidal Path

Stepped borders

13

Blue Labyrinth

Elongated regions

21

Twilight Map

Curving borders

34

Amethyst Horizon

New directions

Removal targets: 5 · 8 · 13 · 21 · 34. A new Fibonacci step in every level.